MAACWhitefield
Game Design

THE FLAGSHIP · 650 HOURS

Become a game artist or XR developer

You have spent more hours studying a game's level design than most people spend playing it.

Next batch starts: Weekday Batch — November 202618 seats left
ADIDG PLUS — course hero visual

Proof in 30 seconds

650 hours across Unreal Engine 5 and Unity, with AR and VR included, ending in something people can actually play. Game art and level design are the roles studios here hire for most, so that is what the course is built around.

  • ADIDG PLUS sample output — portfolio piece for an aspiring Game Artist

    Game Artist

  • ADIDG PLUS sample output — portfolio piece for an aspiring Level Designer

    Level Designer

  • ADIDG PLUS sample output — portfolio piece for an aspiring 3D Asset Artist

    3D Asset Artist

  • ADIDG PLUS sample output — portfolio piece for an aspiring Environment Artist

    Environment Artist

Illustrations of the kind of work this course builds towards, not student work. Photographs of real MAAC Whitefield student projects will replace them as batches graduate.

Is this you?

Tap whichever of these already sounds like you — there's no right answer.

What you'll make

Grounded in this course's real modules and software — not a placement promise.

  1. Month 1

    A greyboxed level you can walk through, with working collision and a lighting pass — playable in month one, which is the point.

  2. Month 3

    Your own props and modular kit modelled in Maya, sculpted in ZBrush and textured for real time in Substance 3D Painter.

  3. Month 6

    A dressed, lit and performance-budgeted level with interactive elements scripted in the engine.

  4. Month 12

    A packaged build plus one AR or VR piece, and a portfolio that shows the blockout as well as the beauty shot — which is what a level designer is hired on.

See it, don't just read about it

A 20-second level, built in code. Collect the pickups and notice the decisions a level designer made for you.

Loading interactive demo…

Software toolkit

The industry-standard applications this course is built around.

  • Unreal Engine 5
  • Unity
  • Autodesk Maya
  • Autodesk 3ds Max
  • Substance 3D Painter
  • ZBrush
  • Adobe Photoshop
  • Blender

Adobe, Unity and all other product names listed are trademarks of their respective owners. MAAC Whitefield is an independent training provider and is not affiliated with, sponsored by, or endorsed by any of these companies.

Career outcomes

The roles this course prepares you for in studios, agencies and production houses.

Game Artist

Level Designer

3D Asset Artist

Environment Artist

XR Developer

Technical Artist

Before you ask

The questions we hear most about this course, answered plainly.

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Find your fit

A 60-second quiz to check this is the right course for you — no email required to see your result.

Question 1 of 4

How much prior experience do you have with Game Design?
32 days to the next batch — Weekday Batch — November 2026Provisional
18 seats left

Request a callback about ADIDG PLUS

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Free download

Advanced Diploma in Game Art & Design — Get the course guide

Fees, batch calendar, software and career outcomes — as a PDF, instantly.

Frequently asked questions

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