MAACWhitefield
3D Animation

REAL TIME · UNREAL 5

Build for engines, not just renders

Waiting four hours for a render already feels to you like a thing from the past.

Next batch starts: Weekday Batch — November 202618 seats left
3D & REAL-TIME DESIGN — course hero visual

Proof in 30 seconds

One skill set, four industries: Unreal Engine 5 now drives games, LED-volume film shoots, broadcast graphics and architectural visualisation. 384 hours on UE5, Maya, Substance 3D Painter, Quixel and Blender.

  • 3D & REAL-TIME DESIGN sample output — portfolio piece for an aspiring Real-Time Technical Artist

    Real-Time Technical Artist

  • 3D & REAL-TIME DESIGN sample output — portfolio piece for an aspiring Virtual Production Artist

    Virtual Production Artist

  • 3D & REAL-TIME DESIGN sample output — portfolio piece for an aspiring Environment Artist

    Environment Artist

Illustrations of the kind of work this course builds towards, not student work. Photographs of real MAAC Whitefield student projects will replace them as batches graduate.

Is this you?

Tap whichever of these already sounds like you — there's no right answer.

What you'll make

Grounded in this course's real modules and software — not a placement promise.

  1. Month 1

    A navigable scene in Unreal Engine 5 assembled from Quixel scans and lit with Lumen — running, not rendering, on day thirty.

  2. Month 3

    Your own modular assets, built in Maya and textured for real time in Substance, replacing the library pieces one by one.

  3. Month 6

    A full environment with materials, Nanite geometry and a camera sequence — the standard real-time portfolio piece.

  4. Month 12

    A packaged, walkable build another person can open on their own machine, plus a virtual-production-style shot rendered from the same scene.

See it, don't just read about it

Squash, stretch and timing on one bouncing ball: change two sliders and feel why animators obsess over spacing.

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Software toolkit

The industry-standard applications this course is built around.

  • Unreal Engine 5
  • Autodesk Maya
  • Substance 3D Painter
  • Quixel
  • Blender

Adobe, Unity and all other product names listed are trademarks of their respective owners. MAAC Whitefield is an independent training provider and is not affiliated with, sponsored by, or endorsed by any of these companies.

Career outcomes

The roles this course prepares you for in studios, agencies and production houses.

Real-Time Technical Artist

Virtual Production Artist

Environment Artist

Before you ask

The questions we hear most about this course, answered plainly.

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Find your fit

A 60-second quiz to check this is the right course for you — no email required to see your result.

Question 1 of 4

How much prior experience do you have with 3D Animation?
32 days to the next batch — Weekday Batch — November 2026Provisional
18 seats left

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3D & Real-Time Design — Get the course guide

Fees, batch calendar, software and career outcomes — as a PDF, instantly.

Frequently asked questions

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